About This Game CyberCon, the notorious global corporation, aspired to deliver to the world something that would change the fate of humanity. What the world wasn't ready for however... Was CyberCon's true intentions. Their schemes had been controversial to most before, but their newest idea seemed almost too perfect.A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology.CyberCon were granted this permission from the government. The controversy was covered up and very little was known how it was done.The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life.It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history.However, good things must always come to an end.And CyberCon's true colors are yet to be revealed.Features5 Unique gamemodes.Over 20 unique weapons, including akimbo weapons!Extreme amounts of gore & gibbing, this is your lovely grindhouse-gore movie!Over 100 unique skill combinations.A global profile system/leveling system.Play as a zombie, evolve as a zombie using your special zombie skill tree to your advantage!Modding friendly, customize your own soundsets for any of the npcs, make your own player survivor models, make custom maps, share your creations via Workshop!Character customization.No pay to win!Simple UI and HUD.AI Soldiers, Tanks and Bandits/Mercenaries.A powerful quest, objective & inventory system.Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility. Dedicated Server Support for PC and Linux.GamemodesStoryFocuses on story based gameplay, progress by doing specific quests or side-quests to increase your chance of survival!ObjectiveFocuses on small & simple objectives, this is a casual/chill gamemode based on the original BrainBread, if you want a pure BrainBread experience you can enable a server command to force it to vanilla BrainBread mode. In this mode you can also play as a zombie and as a human you can get infected. The zombie's objective is to prevent the humans from progressing, when you get a certain amount of kills you will be able to respawn as a human again, or if you die too many times. All of this can be regulated by the server owner.ArenaThis is a wave based gamemode, similar to 'Survival'. You have limited respawns and when you die you'll respawn after X amount of seconds. Everyone respawns at the same time, certain maps may allow certain amount of retries for a wave, if you fail too many times you have to do everything over again. This mode is very action-packed, you better be flexible.EliminationA Humans VS Zombies gamemode, first team to reach the fraglimit wins! In this mode you respawn individually, however if everyone on your team is dead your team will be 'Exterminated', which means the round is over. The opposite team gains a certain amount of points by exterminating the other team, this is an effective way to gain points but it is hard to achieve if there's many players. In this mode you'll also trigger a team perk if your team gets a certain amount of kills, your team will be blessed with some helpful skill for a certain amount of seconds.DeathmatchA PvP gamemode, solely for humans. Featuring classic old-school powerups, increased speed and flexibility! As well as an announcer which will try to salute you or make fun of you if you fail too much! 7aa9394dea Title: BrainBread 2Genre: Action, Adventure, Free to Play, Indie, Early AccessDeveloper:Reperio StudiosPublisher:Reperio StudiosRelease Date: 20 Jul, 2016 BrainBread 2 Ativador Download [pack] como jugar brainbread 2 online. brainbread 2 console. brainbread 2 sistem gereksinimleri. brainbread 2 download pc. brainbread 2 hacks. brainbread 2 bots. brainbread 2 gameplay coop. brainbread 2 maps. brainbread 2 wiki. brainbread 2 download. brainbread 2 servers. brainbread 2 single player. brainbread 2 requisitos. brainbread 2 steam. brainbread 2 trailer. brainbread 2 mac. brainbread 2 keys. brainbread 2 free download. brainbread 2 commands. brain bread 2 free download. brainbread 2 coop. brainbread 2 cheats. brainbread 2 online. brainbread 2 hack. brainbread 2 god mode. brainbread 2 gameplay german. brainbread 2 console commands. brainbread 2 gameplay español. brainbread 2 crash. brainbread 2 mods. brainbread 2 trainer. brainbread 2 Minor Hotfix - 1.0.1.2: Server owners please update your servers!Fixed some exploits in bba_rooftop.You can now select the Default soundset for the Security Guard player model.Fixed fps drop issues and crash issues related to some old particles.Increased high ping kick limit to 250.Fixed some typos in the subtitles for the tutorial voice lines.Sorry for the inconvenience!. A Giblicious Summer Patch - 1.0.2.4!: Server owners please update your servers!Disclaimer:Due to major changes to the .cfg files be sure to update them to your needs, such as setting server name, global/local stats, etc... Plus more convars have been listed in server_core.cfg.If you want to enable arena hardmode or hard scaling for Objective/Story/Arena, be sure to set this as well @ server_core.cfg!We've also updated the default mapcycle for dedicated servers, it no longer contains any Deathmatch or Elimination maps by default, if you still want to host DM or Elimination, add the respective maps to the mapcycle!Code. BrainBread 2 Dedicated Server - AppID 475370 [RELEASED]: The dedicated server tool should now be available for everyone!DISCLAIMER. May 23, 2015 Patch: Removed a lot of old hl2 code, unnecessary stuff & all stamina related stuff.Fixed multiple bugs in the Voting system, it now works to scroll through the items properly and the font has been changed. + Fixed a memory leak.The voting for map change now works properly.Added new fade methods to all the panels, it now fades more smooth.Added the new devs to the developer list in the game so they get their developer tag in the scoreboard.You can no longer open up any skill tree's when you're dead.Fixed an issue with increasing your speed because the stamina system was half-removed, it wouldn't set the new speed.Fixed a bug in the scoreboard which would display the score items if you were browsing the top players or vote page when someone left the game / got kicked.Fixed a bug for player zombies which would reset your speed on respawn (skill increase).Spectators should no longer have any visible attachments.Fixed the password dialog for direct connection, it will always be on top.The escape keypresses now work for the new loading dialog. Example: Lost connection to server you couldn't escape to get back to the main menu.Fixed a big bug in the main menu, the loading panel had some logic which disabled key inputs for the main menu, such as the console, changing keyboard options, etc...The game_music will now filtrate late joiners by steam id instead of entindex, the entindex hasn't been properly fetched on the client side at this point which is why it didn't work.When chatting as a spectator you'll no longer see the ** SPEC ** stuff, it'll be the same format as the other chat formats but with a different color (dark green).bbc_fred_spawner will now spawn Fred in the spawner's origin if it finds no spawn points.Fixed a minor bug in ai_hint, pPlayer would be null if no visible player were found. (at the origin of the hint)bbc_fred_spawner would crash the game if you tried to spawn Fred with no Fred spawn points in the map.You can no longer become infected in Arena mode.Escaped players should no longer glow.Added bba_newgrounds!Added Josh's new values!. Major Update - Early Access is close!: Version: 1.0.0.3Shared. June 1, 2015 Patch: The zombie & humans use the same drown sounds at the moment.Added DrownDying, DrownAir and DrownAirRough.Updated the base HUD texture & positions again, it now has a glow around the xp progress bar!Remade the bullet brass ejection system & logic, it now ejects a unique brass model per weapon and the brass entity can have a unique impact sounds for every surfaceprop.Added foley clothing sounds when walking around with armor. Use Player.Foley_Clothing, Player.Foley_Light_Armor, Player.Foley_Medium_Armor & Player.Foley_Heavy_Armor.Made sure that you play the default step sound if you find a surfaceprop that you don't have any special impact/walk sound for.Added sv_footsteps_debugging which allows the client to figure out which surfaceprop he's walking on and if it has been added to the list of available/checked surfaceprops.sv_footsteps can now be altered, it was hidden before.You can now define the shell type and shell model in the weapon scripts.
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